
Grubstake
You run the shop. The heroes do the fighting.
You put up the gold for a small party of adventurers and send them underground after loot. The fights play out on their own, so your real job is the setup around them: who you send in, and where each one stands. A knight up front soaks the hits while your rogue at the back picks enemies apart. Bank what they bring back and spend it on permanent upgrades before the next floor. Push into a risky room for a fatter cut of gold, but if the party wipes there, the purse you earned that floor is gone.
Early prototype
This is an alpha. There are rough edges and the balance is still moving. I put it up to get it in front of people and hear what actually works, so feedback is very welcome.
A note on the art and sound
Almost all of it is paid or free work from other creators on itch.io, and I am grateful for it. Being able to buy a solid sprite pack or grab a sound set for a few dollars is a big part of why a solo prototype can look and sound like this so early.
Plays in the browser. Optimized for mobile.
| Updated | 7 hours ago |
| Published | 4 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | waliddib |
| Genre | Strategy |
| Tags | Auto Battler |
| AI Disclosure | AI Assisted, Code |




Leave a comment
Log in with itch.io to leave a comment.